gl_max_size "17"; alias gl_max_size
gl_dither "1"; alias gl_dither
gl_flipmatrix "0"; alias gl_flipmatrix
gl_overbright "1"; alias gl_overbright
gl_polyoffset "-0.1"; alias gl_polyoffset
//gl_spriteblend "0"; alias gl_spriteblend //BLUT!!!!!
gl_cull "1"; alias gl_cull
gl_palette_tex "0"; alias gl_palette_tex
gl_keeptjunctions "0"; alias gl_keeptjunctions
gl_lightholes "0"; alias gl_lightholes
gl_picmip "1"; alias gl_picmip
gl_playermip "1000"; alias gl_playermip
gl_round_down "6"; alias gl_round_down
gl_wateramp "0"; alias gl_wateramp
gl_ztrick "1"; alias gl_ztrick
gl_alphamin "0.25"; alias gl_alphamin
r_dynamic "0"; alias r_dynamic
whitewalls :-D